[FPS Benchmarks] Halo: Reach on NVIDIA GeForce RTX 2060 (90W and 115W) – both GPUs are fine for 144Hz displays

Halo: Reach was released back in 2010. In 2019 the game debuted for PC as Halo: The Master Chief Collection (including other Halo titles as well). The engine is technically improved and enhanced which leads to a bit better overall visual quality.

The visual representation isn’t the best (but still passable) however the single-player campaign is very good and the game is light on hardware resources. A lot of iGPUs and low-end dGPUs can run this title at least on Low settings.

For sure the NVIDIA GeForce RTX 2060 (90W) and NVIDIA GeForce RTX 2060 (115W) are able to show a lot of FPS but let’s see the exact numbers.

Contents


GeForce RTX 2060 variants

  GeForce RTX 2060 [90W] GeForce RTX 2060 [115W]
Architecture Turing Turing
GPU chip TU106 TU106
Shader units 1920 1920
ROPs 48 48
Base Clock (MHz) 1005 1005
Boost clock (MHz) 1350 1560 (+16%)
Memory clock (MHz) 14000 14000
Memory size (MB)  6GB 6GB
Memory type GDDR6 GDDR6
Memory bus width (bit) 192 192
TGP (Total Graphics Power) 90 115 (+28%)
DirectX version 12.1 12.1
Technology 12nm 12nm
RTX capabilities Yes Yes
Release date 01.2019 01.2020
Detailed specs RTX 2060 [90W] Specs RTX 2060 [115W] Specs

 

Synthetic benchmarks


Gaming tests and gameplay videos (ext. monitor)

Halo Reach Full HD, Performance (Check settings) Full HD, Original (Check settings) Full HD, Enhanced (Check settings)
GeForce RTX 2060 [90W] 190 fps 170 fps 141 fps
GeForce RTX 2060 [115W] 226 fps (+19%) 201 fps (+18%) 171 fps (+21%)





Verdict

At the end of the day, the NVIDIA GeForce RTX 2060 (115W) is almost 20% faster on average compared to its smaller sibling. Nevertheless, both are decent performers and they are good enough for 144Hz displays. If you need even more frames per second, just switch back to the Original preset.

All laptops equipped with the NVIDIA GeForce RTX 2060 [90W]

All laptops equipped with the NVIDIA GeForce RTX 2060 [115W]

 

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