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[FPS Benchmarks] Halo: Reach on NVIDIA GeForce RTX 2060 (90W and 115W) – both GPUs are fine for 144Hz displays

Halo: Reach was released back in 2010. In 2019 the game debuted for PC as Halo: The Master Chief Collection (including other Halo titles as well). The engine is technically improved and enhanced which leads to a bit better overall visual quality.

The visual representation isn’t the best (but still passable) however the single-player campaign is very good and the game is light on hardware resources. A lot of iGPUs and low-end dGPUs can run this title at least on Low settings.

For sure the NVIDIA GeForce RTX 2060 (90W) and NVIDIA GeForce RTX 2060 (115W) are able to show a lot of FPS but let’s see the exact numbers.

Contents

GeForce RTX 2060 variants

 GeForce RTX 2060 [90W]GeForce RTX 2060 [115W]
ArchitectureTuringTuring
GPU chipTU106TU106
Shader units19201920
ROPs4848
Base Clock (MHz)10051005
Boost clock (MHz)13501560 (+16%)
Memory clock (MHz)1400014000
Memory size (MB) 6GB6GB
Memory typeGDDR6GDDR6
Memory bus width (bit)192192
TGP (Total Graphics Power)90115 (+28%)
DirectX version12.112.1
Technology12nm12nm
RTX capabilitiesYesYes
Release date01.201901.2020
Detailed specsRTX 2060 [90W] SpecsRTX 2060 [115W] Specs

 

Synthetic benchmarks

Gaming tests and gameplay videos (ext. monitor)

Halo ReachFull HD, Performance (Check settings)Full HD, Original (Check settings)Full HD, Enhanced (Check settings)
GeForce RTX 2060 [90W]190 fps170 fps141 fps
GeForce RTX 2060 [115W]226 fps (+19%)201 fps (+18%)171 fps (+21%)




Verdict

At the end of the day, the NVIDIA GeForce RTX 2060 (115W) is almost 20% faster on average compared to its smaller sibling. Nevertheless, both are decent performers and they are good enough for 144Hz displays. If you need even more frames per second, just switch back to the Original preset.

All laptops equipped with the NVIDIA GeForce RTX 2060 [90W]

All laptops equipped with the NVIDIA GeForce RTX 2060 [115W]